Add Widgets to the Screen
Sort Widgets in the right order
|Use the arrow keys to structure the widgets in the screen content tree into a hierarchy, or alternatively use WASD on your keyboard.|
|W or||moves the widget upwards|
|A or||de-nests the widget|
|S or||moves the widget downwards|
|D or||nests the widget underneath the one above (if possible)|
With the arrow keys on your keyboard, you can navigate through the screen content tree as follows:
|Up ↑||Navigates up|
|Down ↓||Navigates down|
|Right →||Opens the currently selected tree item (if possible)|
|Left ←||Closes the currently selected tree item (if possible)|
Copy Widgets within the Screen Content
|You can copy Widgets and insert them on a different Screen or even another Application. For that, use the Copy, Cut and Paste function.|
Edit Widget Properties
On the left are an example of the properties of a button widget.
|Use the icon explorer to add icons to widgets that have an image or icon as property.|
|You can also add a font to an application that contains icons to use in the icon explorer. Images uploaded under Assets can also be selected.|
Client Validation of Default Properties
The data type of default properties in application items can now be overwritten, but only domain types with the same basic type can be used.
You can find the settings in the Properties panel of the UI Designer. The button opens a popover, which lets you define the data type and the validation event. If the validation is enabled (checkbox), an indicator will be displayed. You can change the valueState and valueStateText as result.
In this example, we wanted to make sure, that the input field will be filled with the correct data, a ZIP Code. Therefore we added the validation for the predefined Datatype “ZIP” (a String with exactly 5 numbers) on the change Event.
|Now, if you open the application in the preview and type in anything else than 5 numbers, the valueState of the input field would change to “ERROR” and the valueState text “Wrong Input” is displayed.|